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Devlog
v 0.0.9.2
May 01, 2023
by
pentadragon
Fixed the wolf animations hopefully Added floating player names Reduced the duration of night Other minor stuff...
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v 0.0.9.1
March 11, 2023
by
pentadragon
1
--0.0.9.1 (not fully playtested) Added Wolves Added Fur Increased stamina regeneration rate (+10%) Lowered building crafting costs Fixed client drops (i.e. tree) not enabling physics Fixed AI animatio...
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v 0.0.9.0
March 05, 2023
by
pentadragon
1
--0.0.9.0 Added a manual save feature for character and inventory (just type the same name you've played before when loading) Added a popup window for character name error Fixed chopping down trees no...
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v 0.0.8.9b
January 03, 2023
by
pentadragon
0.0.8.9b Fixed game breaking bug that wouldn't let you place objects (Thanks Diuice!) Removed destroy debug Notification when picking up objects 0.0.8.9 Implimented package RPG Camera & Controllers Re...
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v 0.8.3
December 22, 2021
by
pentadragon
v 0.8.3 Disabled the new Wanderer NPCs due to them being a possible reason for crashing v 0.8.2 New Wanderer Randomly Generated NPCs (friendly, tradeable, quests, lootable) New planting and growing sy...
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v 0.8.0 and 0.8.1
September 19, 2021
by
pentadragon
Hello gamers! I've been pretty inactive on here for the past ~5 months due to life events and changes. However I've been doing as much as possible when I had the time. Now that things have settled I s...
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Upcoming v 0.8.0 Info
May 03, 2021
by
pentadragon
Hello all! I just wanted to post a quick progress update since it's been a while since v 0.7.1. I'll be skipping the rest of updates for 0.7 and jumping straight to 0.8. Apologies if you've been waiti...
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v 0.7.1
March 23, 2021
by
pentadragon
0.7.1 Fixed tree colliders being too small or missing Fixed Pickup Object bug where it would show last Workbench and not let you pickup Fixed if being to close to object, it wouldn't show it's tooltip...
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v 0.7.0
March 22, 2021
by
pentadragon
-0.7.0 (Major Visual Update and Feature Additions) Added mechanic for NPC quests and conversations (1 in game so far) Added fishing mechanic, fishing rod, raw fish, and cooked fish (fishing skill redu...
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v 0.6.c
January 16, 2021
by
pentadragon
-0.6.c All weapons deal tree and rock damage now (for now) Attack animations while moving is now implemented Added glow around selected hotbar slots Added Hammer weapon Added ability to go from first...
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v 0.6.b
January 04, 2021
by
pentadragon
-0.6b Added Fox, it attacks back when attacked Tweaked AI a bit Added details to item tooltip (consumables, weapons, and armor) Containers now have different capacities Collision issues with weapons n...
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v 0.6
December 23, 2020
by
pentadragon
-0.6 Early Release, Not thoroughly tested New Crafting Menu (Hotkey Q) Added Building (Hotkey B) Building works by placing Blueprints and then using a Building Hammer to complete the structure Added P...
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Upcoming v0.6, Issues, and Roadmap
December 08, 2020
by
pentadragon
I have a big update I've been hoping to get out soon (12/11/20) but I've run into a problem with the new Crafting Radial Menu and have decided to completely redo it again. Also, the next update will h...
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v 0.5.c
November 25, 2020
by
pentadragon
-v 0.5.c Added chickens Added enemy Added sugar cane in world Added twigs in world Ongoing LODs adjusting and adding Fixed deer not running animation Fixed rain not showing Fixed crafting bug causing...
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v 0.5.b
November 14, 2020
by
pentadragon
-0.5.b Fixed deer LOD (disappearing) at close range Fixed being able to Pickup your equipped weapon which caused a unfixable game state bug Fixed trees falling through ground Fixed planting seeds heig...
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v0.1 - v0.5 Notes
September 12, 2020
by
pentadragon
-0.5 Removing the need for tools for some crafting recipes, added tailoring bench and grinding bench Interact outline now doesn't show if bush isn't ready to be harvested Adjusted water (obviously goi...
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